Inspirational Vol.3 is part of the Inspirational series, a new sub-category of the RPG Maker MV community. The band started after the success of the first two volumes of the series and a demand for more diverse music. We aim to give a wide variety of music in this sub-genre.The final result was a combination of epic and intense themes, and a mixture of music with powerful female vocals.To be included in this category, the song must:
– Play a key role in the RPG Maker MV story!
– Have at least one female vocalist!
– Have at least one male vocalist!
– If both female and male vocalists can be included, the female and male vocals must perform some sort of emotional role within the track.For example, the track «Slave» by The Dragonfire Experiment is an epic theme, while «How Can I Live» by The Darcie Project is an emotional track. Inspired by these genres, we created the Inspirational category to offer music with the same characteristics. The result was a mixture of emotional and epic themes, with each track taking a significant role in the story.The third volume focuses on playing an important role in the story, or a role that could be attributed to the story through the character acting. Each track in this category contains emotional and epic characteristics, making this a new subcategory to the Inspirational series.We hope you enjoy this genre of music!
✔ 12 Emotional Tracks
✔ 13 Epic Tracks
✔ 12 Modern Tracks – 37 in total!
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If you’re looking for more music like this, check out the second volume of the Inspirational series that focuses on epic themes!
The tracks are entirely done by my own work. The songs and music are owned by their respective creators and to their respective companies.
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In a fantasy world, you are a fearless Viking warrior who is renowned for his daring deeds. Set in the year 1001 during the reign of King Olaf, the game uses both turn-based and action-based gameplay and features the ability to switch between a bird’s eye and close up view. The game features character growth and skills, as well as powerful Viking combat.
* Unique game mechanic: Actions are different depending on your camera angle
* Role-playing game where you can impact the story
* Epic journey throughout eight chapters
* An awesome soundtrack and excellent voiceovers
* Optional 3D and 2D graphics
* Full voicechat
* HD Engine
What’s New in Version 1.2:
* New Chapter
* Changelog has been updated.
Game in still under development. Feedback is appreciated and needed.
Vulkan is an API and cross-platform application programming interface (API) that allows software applications to access graphics processing units (GPU) using a graphics driver model. Vulkan also replaces the vendor-specific extensions used in the existing Khronos GL or OpenGL extensions as a standard. Vulkan is capable of supporting both the desktop and mobile markets. The web has become a popular platform for application development, and many applications are available using WebGL or WebAssembly.
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Game in still under development. Feedback is appreciated and needed.
Ever wonder what it would be like if you were able to run your Windows 10 apps on non-Windows 10 machines? Wonder no more, as we are thrilled to announce the Windows Subsystem for Linux (WSL)! With WSL, you can install, run, test, and debug your apps on a Windows, Linux, or macOS machine!
WSL is already available with many popular Linux distributions! For example, Ubuntu 16.04, which is based on the Ubuntu 16.04 (Xenial Xerus) release, is the first Ubuntu version to include the new Windows Subsystem (WSL). Ubuntu 16.10, which is based on the Ubuntu 16.10 (Yakkety Yak) release, is also built with WSL.
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WSL is a
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– Customizable character assassination game that can be enjoyed even by children.
– You start with 1000 lives as a ghost, and the game is over when you lose all of them.
– We also have two game modes.
– One mode, the players take turns to make the ghosts visible.
– The other mode, each player can make one of the ghosts visible at any time.
– The game features original animation and is distributed free of charge with a blood and gore content.
Image size could be reduced while maintaining a good gameplay using AdMob banners.
What’s New in this version:
– Bug Fixes.
– Rename of.spl program to.sh.
TO PLUG THE BROTHA «ASSASSINATION BOX» GAME IN YOUR ITUNES-APP YOU NEED TO DOWNLOAD THE APK-FILES FROM THIS WEBSITE AND THEN PLUG THEM IN YOUR ITUNES APP. THIS WILL NOT WORK IF THE APP IS NOT INSTALLED ON YOUR DEVICE.
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– Tap the «Install» button below on the bottom of the description to download the game to your mobile device.- Download the APK-files to your PC.
– Open the game folder, find the APK-files and tap the «Open» button to launch the game within your computer.- If the game fails to launch the APK-files downloaded to your computer may not be properly installed. These steps are only necessary if you downloaded the APK-files to your computer and you do not have the game installed. Otherwise, skip to Step 4.
– Drag the APK-files downloaded to your computer into the iTunes App-Store.- Select your device and tap the «Install» button.
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– Tap the «Open» button below on the bottom of the description to download the game to your mobile device.
– If the game fails to launch, go to Step 5. Otherwise, skip to Step 3.
– Open the game folder, find the APK-files and tap the «Open» button to launch the game within your computer.
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The Children of Morta was developed in response to an unprecedented explosion in the videogame industry.
After the late 80’s and early 90’s, all four of my ‘essential games’ were released: Street Fighter II, Final Fantasy VI, Super Mario RPG, and Zelda: The Ocarina of Time. Yet they were all subtly different games.
The company that made Final Fantasy VI – Square – established a major studio in the dawn of the 90’s. Square wasn’t as comfortable with locales as they were with bestowing artistic depth and emotional weight to their characters. But they didn’t need to concern themselves with that, because they were making their own game engine. A completely new videogame genre was born.
In 1993, Final Fantasy VII, the first of the Final Fantasies to be made outside of Japan, was announced. The sequel had all the characteristics of a shared universe: an immense world, upgradable storylines, and a welcoming community of fans.
If Final Fantasy VII was like a theme park for monsters, Super Mario RPG was like a labor of love, or a place where you got to meet all your childhood buddies. It was not exactly what Square was like in the end, but it was very much a Squeenix-style of company to become.
In 1994, Nintendo released Super Mario 64, a game using the Nintendo 64’s software capture and play mode, a groundbreaking feature. The game had a level editor that allowed for quick creation of level maps, and in-depth level design, but it could also translate Mario and the two plumbers’ abilities into something that a player with no game design experience could imagine.
These two games established Nintendo’s new identity.
The jump away from their intended audience, the Nintendo Famicom, and the self-removal of their specialized game series on a different console, the Nintendo 64, made them a shrewd but polarizing company, but at the same time, those features created their fortune. With two games to back up their system, and boasting other games like Super Mario All-Stars, they successfully became a company.
The jump away from their own console meant they were no longer tied to their prior successes, and gave them free rein of creation. Each game, new and old, was a gamble with the future. Eventually, they moved away from making Mario games,
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– MULTIPLAYER: The game has offline and online modes with up to 4 players online
– DETAILS: Answers in your language are played by non-native speakers
– GAME MODES: The game can be played through campaign (offline) or through online multiplayer
– PLAYERS: All players can have their own user profile, with their own words, and their own challenges
– HISTORY: The users try to be the fastest and most accurate users for more points
– COOLDOWN: I created this game to bring to light the challenge of a good word game, which is about speed and accuracy.
I played other games (spelling or word games), and people who had never played games were terrible in it.
I’d like you to play this game too.
HOW IT WORKS
Every player has five personal challenges, and a global challenge (global challenge is saved on game, and cannot be deleted).
In each challenge, the player must select a list of keywords with which to compete.
In each challenge the players have to submit the word with the highest score
– PLAYERS: Online games will be available in two main categories
– Anonymity: Players are not revealed to other players (Private mode)
– Invite friends: Invites players to play with their friends (Friends mode)
– Players with Friends: players will be able to play against friends and with friends
– Messages: Game messages are in /private
– Collections: Players can make collections and save words to their collections
– Achievements: Achieve challenges and challenge achievements
– Ranking: The world ranking of players
– Players: Players have the possibility to build their profile, in which they keep the words they best score.
– Settings: Players can turn off the games online, invite friends, invitations, game messages and so on.
– The Map: Players will be automatically assigned to a game room, can move in real time and can join a game at any time.
– Data: Clients are generated automatically in a separate folder /save game
– Escalation: If a player scores in the top ten players, they will be able to catch up to the other players’ scores and can access more advanced challenges
– Themese: Client challenges can be developed by players.
Stop Online is an Educational and entertaining game that allows players to learn a language while they enjoy a battle
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Processor: Intel Pentium 4 2.4 GHz or equivalent.
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How to play with the UFO:
This game is an offline game. You can play it via LAN or online using your email address and password.